Source: Agents of Oblivion
Requirements: Seasoned, Agility d8+, Fighting d8+
The agent has learned to fight with great dexterity — moving in and striking quickly, then moving away before his opponent can react. If the character can move at least 2” before making an attack, he may strike and withdraw from combat without the target, or any other opponents, receiving a free attack. The agent is still subject to First Strike attacks from adjacent foes as normal.